A solved board hides a simple bookkeeping law: every colour the border hands to the interior, the interior hands straight back. Break it and you know instantly the board is wrong; obeying it, though, guarantees nothing.
Look only at the seam between the outer ring of border pieces and the first
ring of interior pieces. Each edge across that seam shows one colour, counted
once from the border side and once from the interior side. In any complete
solution the two tallies are identical: the multiset of colours the border
presents inward exactly equals the multiset the interior presents outward.
Call the imbalance the deficit, Δ: half the total mismatch between
the two tallies. A finished, correct board has Δ=0. The four known
full solutions, across four different piece sets, all satisfy it exactly. So
Δ>0 is a certificate that a board can never be completed: a real,
cheap necessary condition.
Across the border↔interior seam, the colours the border shows inward and the
colours the interior shows outward are the same multiset. Writing A[c] and
B[c] for the two per-colour tallies:
A solved 8×8 starts in balance (Δ=0). Lift a border piece and watch
which colours fall out of balance, and the deficit climb. Then try the swap
button, and watch the catch.
▶Interactive: the NS-1 border-balance deficitExplore →
Swapping two border pieces leaves Δ at 0. The swap moves colours around
the seam without changing either tally, so the invariant is blind to it.
Worse, on a near-solution most of the remaining errors aren't on the border
seam at all. They sit interior-to-interior, where NS-1 never looks: on
469-class boards over 85% of the unmatched edges are invisible to it.
That is the whole texture of Eternity II in miniature. A check this clean
still only ever says "definitely broken", never "definitely fine". The puzzle
resists every cheap certificate of progress.
Yes, as a late-search pruner. Once a solver has closed the border ring,
enforcing Δ=0 rejects 10–28% of deep dead-ends for the price of one
pass over the 56 seam edges. It is necessary-but-loose: it throws away bad
states cheaply and leaves the hard part, the interior, untouched.