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Distributed solving: swarms, syndicates, and core farms

Every few years the community threw more computers at Eternity II: BOINC screensavers, prize-sharing syndicates, PlayStation clusters, scavenged single-board farms. What 10^19 operations bought, how a depth-first search actually gets partitioned, and the one job distribution turned out to be good at.

conceptGo fasterBacktrackingUpdated 2026-07-02
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